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We Have Fallen
Developer(s) Nice Cat
Publisher(s) Sega
Distributor(s) Marvel Entertainment
Nickelodeon Interactive Games
Director(s) Toby Gard
Joe Johnson
Jon Favreau
Designer(s) Cory Davis
Edward Moore
Writer(s) Bryan Singer
Shuyo Murata
Haruki Murakami
Artist(s) Junji Ito
Composer(s) Brian Tyler
Hans Zimmer
Platform(s) Microsoft Windows
PlayStation 3
Xbox 360
Release WW: May 24, 2013
Genre(s) Action-adventure, survival horror
Mode(s) Single-player, multiplayer

We Have Fallen is an action-adventure role-playing survival horror video game developed by Nice Cat and published by Sega. It was released for Microsoft Windows, PlayStation 3, and Xbox 360 worldwide on May 24, 2013. Players control Nickelodeon and Marvel as they across a post-apocalyptic Galaxy. We Have Fallen is played from a third-person perspective; players controlling the Nickelodeon characters use firearms and improvised weapons, and can use stealth while the Marvel characters use their superpowers to defend against hostile humans, Thanos' minions and cannibalistic creatures infected by a mutated strain of the Zero Horizon fungus. In the game's online multiplayer mode, up to eight players engage in co-operative and competitive gameplay.

Development of We Have Fallen began in 2009, after the release of Nice Cat's previous game, Treasure Explorer. The relationship between the Nickelodeon and Marvel characters is the focus, with all other elements developed around it. Several actors from the Nickelodeon series, SpongeBob SquarePants, The Fairly OddParents, The Adventures of Jimmy Neutron: Boy Genuis, Catscratch, Danny Phantom, My Life as a Teenage Robot, and T.U.F.F. Puppy and the Marvel Cinematic Universe reprise their roles, respectively. The original score was composed and performed by Brian Tyler and Hans Zimmer.

Following its announcement in November 2011, We Have Fallen was widely anticipated. It received widespread acclaim for its story, characterization, score, subtext, and depiction of crossover between Nickelodeon and Marvel. We Have Fallen became one of the best-selling game of 2013, selling over 1.3 million units in its first week and over seven million units within eight months. Considered to be one of the greatest video games of all time, it won year-end accolades, including multiple Game of the Year awards from several gaming publications, critics, and game award shows, making it one of the most awarded games in history.

After the game's release, Nice Cat released several downloadable content additions; We Have Fallen: Forgotten adds a new single-player campaign following, Ant-Man Scott Lang Ms. Marvel Carol Danvers and Wasp. An enhanced edition of the original game, We Have Fallen Remastered, was released for the PlayStation 4 and Xbox One in March 2015. A sequel, We Have Fallen Part 2, was announced in December 2016.

Gameplay

We Have Fallen is an action-adventure surivial horror game played from a third-person perspective. Players traverse post-apocalyptic environments such as towns, buildings, and sewers to advance the story. Players controlling the Nickelodeon characters use firearms, improvised weapons, and stealth while the Marvel characters use their powers to defend against hostile humans, Thanos' minions and cannibalistic creatures infected by a mutated strain of the Zero Horizon fungus. For most of the game, players control either Nickelodeon or Marvel character as they across the United States. Other companions are controlled by the artificial intelligence.

In combat, players, controlling Nickelodeon characters, can use long-ranged weapons, such as rifles, shotguns, and bows, and short-range weapons such as handguns and short-barreled shotgun. Players can scavenge limited-use melee weapons, such as pipes and baseball bats, and throw bottles and bricks to distract, stun, or attack enemies.

Players can upgrade weapons at workbenches using collected items. Equipment such as health kits and Molotov cocktails can be found or crafted using collected items. Attributes such as the health meter and crafting speed can be upgraded by collecting pills and medicinal plants. Health can be recharged through the use of health kits.

Playing as Marvel characters, players cannot use any weapon like the Nicktoons and instead must use their special powers to combat enemies; Iron Man can use his replusors to attack foes on sight; Hulk has the ability to smash enemies and clear paths; Thor is able to use his hammer to destroy foes with his power of thunder; Captain America can use his shield to repel firearm attacks and can also throw it at enemies.

Multiplayer

The online multiplayer allows up to eight players to engage in competitive gameplay in recreations of multiple single-player settings. The game features three multiplayer game types: Supply Raid and Survivors are both team deathmatches, with the latter excluding the ability to respawn; Interrogation features teams investigating the location of the enemy team's lockbox, and the first to capture such lockbox wins.

Synopsis

Characters

Main article: List of We Have Fallen characters

Plot

In September 2015, the Avengers battle giant mad titan Thanos (Damion Poitier) to prevent him from unleashing chaos around the world with the power of the Infinity Stones. However, Thanos overpowers the Avengers and launches an outbreak of a mutant Zero Horizon fungus which ravages numerous planets, transforming its hosts into cannibalistic monsters known as infected. In Bikini Bottom, SpongeBob SquarePants (Tom Kenny) flees the chaos with his best friend Patrick Star (Bill Fagerbarke) and pet snail Gary (Kenny). As they flee, Gary is shot by a minion of Thanos and dies in SpongeBob's arms. In the ten years that follow, most of civilization is destroyed by Thanos' infection. Survivors live in heavily policed quarantine zones, independent settlements, and nomadic groups. SpongeBob and Patrick work as smugglers with Sandy Cheeks (Carolyn Lawrence), Mr. Eugene Krabs (Clancy Brown), and Squidward Tentacles (Roger Bumpass) in the Ukelele Bottom, quarantine zone. They hunt down Alex (Craig Robert Young), a black market dealer, to recover a stolen weapons cache. However, Alex reveals he traded the cache with the Avengers and Sandy kills him. 

On the planet Halesky, the Guardians of the Galaxy arrive at a space station under siege by Thanos' goons. Once they rescue the hostages, a sworm of infected attack, but the Guardians escape in time as Rocket blows up the space station. Back on Earth, SpongeBob and his friends meet former billionaire weapons genus Tony Stark (Robert Downey, Jr.), who is known as Iron Man. They later meet up with the rest of the Avengers; Steve Rogers/Captain America (Chris Evans), Bruce Banner/Hulk (Edward Norton), Thor (Chris Hemsworth), Natalie Romanoff/Black Widow (Taylor Cole), and Clint Barton/Hawkeye (Jeremy Renner). Stark, promises to double their cache in return for smuggling Ant-Man/Scott Lang (Anton Yelchin), and Carol Danvers (Amanda Seyfried) to his old home in Malibu, California. SpongeBob, and Patrick take Lang, and Danvers. They sneak out in the night, but after an encounter with a patrol, they discover Lang and Danvers are infected. Full infection normally occurs in under two days, but both Lang and Danvers claim they were infected three weeks ago and that their immunity may lead to a cure in destroying Thanos' infection. Realizing that they need all the help they can get, the four travel to Dimmsdale to recruit Timmy Turner (Tara Strong), Retroville for Jimmy Neutron (Debi Derryberry), Petropolis for Dudley Puppy (Jerry Trainor) and Kitty Katswell (Grey DeLisle), and Tremorton for Jenny Wakeman/XJ-9 (Janice Kawaye).

The trio make their way to their destination through hordes of infected, but find that Stark's lab had been raided. Sandy, Mr. Krabs, and Pepper Potts (Gwyneth Paltrow) reveal that they had been bitten by an infected; believing in Lang's importance, Sandy, Mr. Krabs, and Pepper sacrifice themself against pursuing soldiers so SpongeBob and the others can escape. Thor suggests they find the Guardians of the Galaxy, believing they might know some people who are looking for a cure. With Neutron's help, they acquire a working space ship. They arrive on Planet Xbiotz, a planet located in the far sector of the milt galaxy. Driving into a city called Maxtrust, The Avengers and Nicktoons are ambushed by bandits and their vehicle is wrecked.

Acquiring another ship, the united forces arrive on Planet Mosmo. Stark and the team shelter in the planet's mountains. Loki (Tom Hiddelston) is bitten by an infected, but hides it from the group. As his infection takes hold, Loki attacks Natalie, but Thor kills him.

The forces finally find The Guardians of the Galaxy on Planet Tarah in Kylos where they have assembled a fortified settlement near a hydroelectric dam, who inform them that a group of Extra-Terrestrial beings dubbed the "Dragonflies" are looking for a cure. SpongeBob contemplates leaving Lang and the Avengers with Quill, but after Lang confronts him about Gary, he decides to stay with the Avengers. The Guardians direct them to a Dragonflies enclave at the University of Western Kylos. They find the university abandoned, but learn that the Dragonflies have moved to a hospital on Xandar. Afterward, SpongeBob is severely wounded by bandits and Thanos' minions, who are killed by Lang and the others.

Finally reaching Xandar, The team takes shelter in Mano. SpongeBob is on the verge of death, and Patrick, Clint, and Natalie, must be relied on to care for him. Hunting for food, Natalie encounters John (Robert Gant) and Davis (Travis Willingham), scavengers willing to trade medicine for food; John turns hostile after revealing the university bandits were part of his group. Natalie manages to lead John's group away from SpongeBob and the others, but is eventually captured; John intends to recruit her into his cannibal group. Refusing the offer, she escapes after killing Davis, but John corners her in a burning diner. Meanwhile, SpongeBob recovers from his wounds and sets out to find Natalie, Patrick, and Clint. He, Patrick, and Clint reach Natalie as she kills John; they consoles her before they flee.

Stark and the group are ambushed by Thanos' goons, but they are able to escape. The group finally reach Xandar and are capture by a Dragonfly unit. In the hospital, A girl named Arias tells SpongeBob and Patrick that Scoot is being prepared for surgery: in hope of producing a vaccine for the infection, the Dragonflies must remove the infected portion of Scott's brain, which will kill him. As the Avengers and the other Nicktoons soon find themselves being locked up, the Dragnflies are revealed to be goons working for Thanos, who plains to re-work the fungus to obey his command. Realising they were betrayed and not willing to let Scott die, SpongeBob and Patrick rescue their new friends, and battle their way to the operating room and Patrick carries the unconscious Scott to the parking garage. They are confronted by Arias, who SpongeBob shoots and kills to prevent the Dragonflies from pursuing them. On the drive out of the city, SpongeBob claims that the Dragonflies were not you they claimed to be and that they were using the two forces to get to Scott. As the Avengers and Nicktoons return to Earth, Scott reveals that he was not alone when he was infected and expresses his survivor guilt. At his insistence, SpongeBob swears his story about the Dragonflies is true and they will stick together until they find a cure.

Cast

  • Robert Downey Jr. as Tony Stark/Iron Man
  • Tom Kenny as SpongeBob SquarePants
  • Chris Evans as Steve Rogers/Captain America
  • Debi Derryberry as Jimmy Neutron
  • Bill Fagerbakke as Patrick Star
  • Chris Hemsworth as Thor
  • Tara Strong as Timmy Turner
  • Edward Norton as Bruce Banner/Hulk
  • David Kaufman as Danny Fenton/Danny Phantom
  • Carolyn Lawrence as Sandy Cheeks
  • Clancy Brown as Mr. Eugene Krabs
  • Jeremy Renner as Clint Barton/Hawkeye
  • Jerry Trainor as Dudley Puppy
  • Taylor Cole as Natalie Romanoff/Black Widow
  • Aaron Ashmore as Peter Quill/Star Lord
  • Angela Sarafyan as Gamora
  • John Ortiz as Drax the Destroyer
  • Gunner Wright as Rocket
  • Dwayne Johnson as Groot
  • Taylor Lautner as Danny Maxx/Iron Patriot
  • Roger Bumpass as Squidward Tentacles
  • Grey DeLisle as Kitty Katswell
  • Mr. Lawrence as Sheldon J. Plankton
  • Tom Hiddleston as Loki
  • Janice Kawaye as Jenny Wakeman/XJ-9
  • Robert Gant as John Davids

Development

Main article: Development of We Have Fallen
File:220px-Toby Gard - E3 2005.jpg

Nice Cat began developing We Have Fallen in 2009, following the release of Treasure Explorer. For the second time in the company's history, Nice Cat split into two teams; while one team developed Into the Treasure Explorer (2011), the other began work on We Have Fallen. Film directors Joe Johnson and Jon Favreau were hired to lead the team responsible for developing We Have Fallen.

Creative director Toby Gard views We Have Fallen as a life's end story where two fractions unite as one. A major motif of the game is that "life doesn't end, it only goes on"; this is presented in a scene in which SpongeBob, Patrick, Hawkeye and Black Widow discover a herd of giraffes, which concept artist John Sweeney explained was designed to "reignite [Black Widow's] lust for life", after her suffering following her encounter with John.

The relationship between the Nickelodeon characters and Marvel characters was the central focus of the game; all other elements were developed around it. Several actors from the Nickelodeon series, SpongeBob SquarePants, The Fairly OddParents, The Adventures of Jimmy Neutron: Boy Genuis, Catscratch, Danny Phantom, My Life as a Teenage Robot, and T.U.F.F. Puppy and the Marvel Cinematic Universe reprised their roles, respectively.

Film director and writer Bryan Singer, former Kojima Productions employee Shuyo Murata, and Japanese novelist Haruki Murakami were hired to help write the story. Murata saw the opportunity to work on an adventure story mixed with with heartbreak and survival.

We Have Fallen features an original score composed primarily by Brian Tyler and Hans Zimmer along with compositions by Matthew Harper. Tyler and Zimmer were contacted early in development. They used various instruments to compose the score, including some that they were unfamiliar with, giving a sense of danger and innocence.

The team created a new engine to satisfy their needs for the game. The artificial intelligence was created to coordinate with players; the addition of non-playable Nickelodeon and Marvel characters as artificial intelligence was a major contributor to the engine. The lighting engine was also re-created to incorporate soft light, in which the sunlight seeps in through spaces and reflects off surfaces. The gameplay introduced difficulty to the team, as they felt that every mechanic required thorough analysis. The game's user interface design also underwent various iterations throughout development.

We Have Fallen was announced on November 15, 2011. The full game was presented on December 10, 2011 at the Spike Video Game Awards, alongside its debut trailer and an official press release acknowledging some of the game's features. The announcement ignited widespread anticipation within the gaming industry, which journalists owed to Nice Cat's reputation. The game missed its original projected release date of April 17, 2013, and was pushed to May 24, 2013 worldwide for further polishing. To promote pre-order sales, Nice Cat collaborated with several retailers to provide special editions of the game with extra content.

Downloadable Content

Downloadable content (DLC) for the game was released following its launch. The game's Season Pass includes access to all DLC, as well as some additional abilities, and the documentary Defeated: Making We Have Fallen; the documentary was released online in January 2014. Two DLC packs were included with some of the game's special editions and were available upon release.

We Have Fallen: Forgotten adds a single-player campaign which serves as a prequel to the main storyline, featuring Ant-Man Scott Lang, Ms. Marvel Carol Danvers and Wasp. It was released on January 24, 2014 as DLC.

Remastered

We Have Fallen Remastered
Developer(s) Nice Cat
Publisher(s) Sega
Platform(s) PlayStation 4
Xbox One
Release WW: March 18, 2015

On April 9, 2014, Sega announced We Have Fallen Remastered, an enhanced version of the game for the PlayStation 4 and Xbox One. It was released on March 18, 2015 in North America.[1]

Gameplay

Remastered changes little from the basic gameplay of the original version. As such, it is an action-adventure survival horror game that uses a third-person perspective. The game involves gunfights, melee combat and a cover system. For most of the game, players control Marvel and Nickelodeon characters; Non-playable Marvel and Nickelodeon characters and other companions are controlled by the artificial intelligence. Remastered uses the DualShock 4's touchpad to navigate inventory items, and the light bar signals health, scaling from blue to orange and red when taking damage. In addition, audio recordings found in the game world can be heard through the controller's speaker; the original version forced players to remain in a menu while the recordings were played. The game's Photo Mode allows players to capture images of the game by pausing gameplay and adjusting the camera freely.

Reception

Critical response

 Reception
Aggregate scores
Aggregator Score
GameRankings 98.87% (PS3)[2]
97.72& (X360)[3]
96.69% (PC)[4]
Metacritic 97/100 (PS3)[5]
95/100 (X360)[6]
93/100 (PC)
Review scores
Publication Score
1UP.com A[7]
Allgame Template:Rating[8]
Computer and Video Games 9.4/10[9]
Famitsu 39/40[10]
G4 Template:Rating[11]
Game Informer 9.75/10[12]
GamePro Template:Rating[13]
GameSpot 9.0/10[14]
GameSpy Template:Rating[15]
GamesRadar 10/10[16]
GameTrailers 9.5/10[17]
IGN 9.5/10[18]
Joystiq Template:Rating[19]
Official PlayStation Magazine (US) 10/10[5]
Official PlayStation Magazine (UK) 10/10[20]
Official PlayStation Magazine (Australia) 10/10
Official Xbox Magazine 9.5/10[21]
Official Xbox Magazine (UK) 10/10[22]
PC Gamer UK 80%[23]
PC Gamer US 80%[23]
TeamXbox 9.7/10[24]
X-Play Template:Rating[25]
The Daily Telegraph 10/10[26]
The Guardian Template:Rating[27]

We Have Fallen received critical acclaim.[28] Metacritic and GameRankings calculated an average score of 98.87% and 97/100 on the PlayStation 3 based on 98 reviews[5], 97.72% and 95/100 on the Xbox 360 based on 89 reviews,[6] and 96.69% and 93/100 on Microsoft Windows based on 92 reviews. Reviewers praised the character development, voice cast, score, story and subtext, visual and sound design, and depiction of crossover between Marvel and Nickelodeon. The game is considered one of the most significant titles of the seventh generation of video games,[29] and has been included among the greatest video games of all time.[30] Colin Moriarty of IGN called We Have Fallen "a masterpiece" and "Sega's most outstanding achievement", and Edge considered it "the most riveting, emotionally resonant story-driven epic" of the Nickelodeon and Marvel history. Andy Kelly of Computer and Video Games declared it "Nice Cat's finest moment". Official Xbox Magazine (US) rated the game a 9.5/10 and named it "Sega's newest chapter in the crossover action-horror genre".

Kelly of Computer and Video Games found the story memorable, and IGN's Moriarty named it one of the game's standout features. PlayStation Official Magazine's David Meikleham wrote that the pacing contributed to the improvement of the story, stating that there is "a real sense of time elapsed and journey traveled along every step of the way", and Destructoid's Jim Sterling lauded the game's suspenseful moments. Richard Mitchell of Joystiq found that the narrative improved the character relationships.

The characters—particularly the relationship between the Marvel and Nickelodeon characters—received acclaim. Matt Helgeson of Game Informer wrote that the relationship felt identifiable, naming it "poignant" and "well-drawn". Eurogamer's Welsh wrote that the characters were developed with "real patience and skill", appreciating their emotional value, and Joystiq's Mitchell found the relationship "genuine" and emotional. PlayStation Official Magazine's Meikleham named SpongeBob, Patrick, Hawkeye and Black Widow the best characters of any Sega game, while IGN's Moriarty identified it as a highlight of the game.

Brian Tyler and Hans Zimmer's collaboration score received universal praise. Sterling found that the score was the most enjoyable music he ever heard. Meiklenham loved the score and claimed that it was the game's second best aspect.

The voice cast received praise for the performances. Game Informer's Helgeson was pleased with Tom Kenny and Robert Downey, Jr.'s performance as SpongeBob and Iron Man and called their team work "most astonishing". Kelly from Computer and Video Games was deeply disappointed in Scarlett Johanson's absent as Black Widow, by was impressed by Taylor Cole's portrayal as the character, and was joyed by Jeremy Renner's reprisal as Hawkeye. Bill Fagerbakke, Chris Helmsworth, Jerry Trainor, and David Kaufman were also well received for their reprisals as their characters.

Many reviewers found the game's combat a refreshing difference from other games. Game Informer's Helgeson appreciated the vulnerability during fights, while Kelly of Computer and Video Games enjoyed the variety in approaching the combat.

The game's visual features were commended by many reviewers. The art design was lauded as "outstanding" by Computer and Video Games' Kelly, and "jaw-dropping" by Eurogamer's Welsh. Mc Shea of GameSpot identified the visual representation of the post-apocalyptic world was "mundane", having been portrayed various times previously. The game's graphics have been frequently named by critics as the best for a Sega game, with Helgeson of Game Informer naming them "unmatched in console gaming" and Moriarty of IGN stating that they contribute to the realism. Destructoid's Sterling wrote that game was visually impressive but that technical issues, such as some "muddy and basic" textures found early in the game, left a negative impact on the visuals.

The world and environments of the game drew acclaim from many reviewers. Kelly of Computer and Video Games stated that the environments are "large, detailed, and littered with secrets", adding that We Have Fallen "masks" its linearity successfully. Edge repeated similar remarks, writing that the level design serves the story appropriately. Helgeson of Game Informer wrote that the world "effectively and gorgeously [conveys] the loneliness" of the story. IGN's Moriarty appreciated the added design elements placed around the game world, such as the hidden notes and letters.

Reviewers praised the use of sound in We Have FallenEurogamer's Welsh felt that the sound design was significantly better than in other games, while Game Informer's Helgeson dubbed it "amazing". Mc Shea of GameSpot stated that the audio added to the effect of the gameplay, particularly when hiding from enemies.

The graphic depiction of violence in We Have Fallen generated substantial commentary from critics. Engadget writer Ben Gilbert found the game's persistent focus on combat was "a necessary evil to lead the game's fragile protagonist duo to safety", as opposed to being used as a method to achieve objectives.

Many critics discussed the game's depiction of female characters. Jason Killingsworth of Edge praised its lack of sexualized female characters, writing that it "offers a refreshing antidote to the sexism and regressive gender attitudes of most blockbuster video games".

We Have Fallen received praise from other studios, and figureheads in the gaming industry. Cliff Bleszinsk, creator of the Gears of War series, posted on Twitter, congratulating Toby Gard and Nice Cat "an outstanding success with #WeHaveFallen". Similarly, game developer Insomniac Games praised the game, calling it ""a whole new world" in Nice Cat's form". Game developer Crystal Dynamics also praised the game and sent Nice Cat a signed copy of their game Tomb Raider (2013) with a personal message of congratulations.

Remastered

 Reception
Aggregate scores
Aggregator Score
GameRankings (PS4) 93.57%[31]
(XONE) 93.42%[32]
Metacritic (PS4) 94/100[33]
(XONE) 94/100[34]
Review scores
Publication Score
Game Informer 10/10[35]
GameSpot 8/10[36]
IGN 10/10[37]
VideoGamer.com 10/10[38]
Polygon 8/10[39]
The Escapist Template:Rating[40]
The Telegraph 9/10[41]

Remastered, like the original version, was met with critical acclaim. Metacritic calculated an average score of 94 out of 100 on both PlayStation 4 and Xbox One, indicating "universal acclaim", based on 69 critics.

The game's enhanced graphics received positive reactions. Colin Moriarty of IGN felt that the graphical fidelity of Remastered was an improvement over We Have Fallen, despite the latter being "the most beautiful game [he'd] seen on any console".[37] GamesRadar's David Houghton echoed this statement, calling the visuals "jaw-dropping".[42] VideoGamer.com reiterated the graphical improvement over the original game, particularly praising the increased draw distance and improved lighting technology.[38] Liam Martin of Digital Spy also felt that the lighting system improves the gameplay and makes the game "feel even more dangerous".[43] Game InformerTemplate:'s Tim Turi stated that the game is "even more breathtaking" than The Last of Us.[35] Matt Swider of TechRadar appreciated the minor detail changes and the technical improvements.[44] The IndependentTemplate:'s Jack Fleming felt that the original game's visual flaws were enhanced in Remastered, but greatly complimented the updated graphics regardless.[45]

Many reviewers considered the technical enhancements, such as the increased frame rate, a welcome advancement from the original game. Turi of Game Informer felt that the frame rate "dramatically elevate[s]" the game above the original.[35] Jim Sterling of The Escapist complimented the upgraded frame rate, commenting that the original frame rate is a "noticeably inferior experience".[40] IGN's Moriarty stated that, though the change was initially "jarring", he appreciated it through further gameplay.[37] Tom Hoggins of The Daily Telegraph echoed these statements, feeling as though the increased frame rate heightened the intensity of the gameplay.[41] MetroTemplate:'s David Jenkins felt that the increased frame rate is almost imperceptible, though stating that it is "definitely an improvement".[46] Philip Kollar of Polygon appreciated the game's improved textures and loading times.[39]

Sales

Within eight days of its release, We Have Fallen sold over 1.3 million units, becoming the biggest video game launch of 2013 at the time.[47] Three weeks after its release, the game sold over 3.4 million units, and was deemed the biggest launch of an original game since 2011's L.A. Noire.[48] The game became the best-selling digital release on PlayStation Store for PlayStation 3, though numerical sales figures were not disclosed; this record was later beaten by The Last of Us and later by Grand Theft Auto V.[49] We Have Fallen ultimately became the ninth best-selling game of 2013.[50] By August 2014 and April 2015, the game had sold eight million copies: six million on PlayStation 3, Xbox 360 and PC and over two million on PlayStation 4, and Xbox One. It is the third fourth-selling PlayStation 3 game, and sixth-selling Xbox 360 game of all time.[51] In the United Kingdom, the game remained atop the charts for six consecutive weeks, matching records set by multi-platform titles.Template:Efn Within 48 hours of its release, We Have Fallen generated more than the £3 million earned by Man of Steel in the same period.[52] The game also topped the charts in the United States,[53] France,[54] Ireland,[55] Italy,[56] the Netherlands,[57] Sweden,[58] Finland,[58] Norway,[58] Denmark,[58] Spain,[59] and Japan.[60]

Awards

Main article: List of accolades received by We Have Fallen

We Have Fallen is one of the most awarded games of all time, winning over 240 Game of the Year awards.[61] Prior to its release, it received numerous awards for its previews at E3.[62][63][64][65][66] It was review aggregators Metacritic and GameRankings' third-highest rated for the year 2013, behind Grand Theft Auto V and The Last of Us.[67][68] The game appeared on several year-end lists of the best games of 2013, receiving wins from the 41st Annie Awards,[69] The A.V. Club,[70] the British Academy Video Games Awards,[71] Canada.com,[72] Daily Mirror,[73] The Daily Telegraph,[74] Destructoid,[75] the 17th Annual DICE Awards,[76] The Escapist,[77] GamesRadar,[78] GameTrailers,[79] the 14th Annual Developers Choice Awards,[80] Game Revolution,[81] Giant Bomb,[82] Good Game,[83] Hardcore Gamer,[84] IGN,[85] IGN Australia,[86] International Business Times,[87] Kotaku,[88][89] National Academy of Video Game Trade Reviewers,[90] VG247,[91]VideoGamer.com.[92] It was also named the Best PlayStation Game by GameSpot,[93] GameTrailers,[79] Hardcore Gamer,[94] and IGN.[95] Nice Cat was nominated Studio of the Year and Best Developer from The Daily Telegraph,[74] Edge,[96] the Golden Joystick Awards,[97] Hardcore Gamer,[98] and the 2013 Spike VGX.[99]

Sequel

Main article: We Have Fallen Part 2

In January 2014, Gard said the possibility of a sequel was "about 50/50", and the team needed to find a story "really worth telling, and that's not repeating itself".

At the PlayStation Experience event on December 3, 2016, We Have Fallen Part 2 was announced to be in early development.[100][101]

Gard will return to write the story. Johnson and Favreau will not return as game directors. The score will be composed by Henry Jackman with Steve Jablonsky and Alan Silvestri, replacing Brian Tyler and Hans Zimmer.

References

Notes

Template:Notelist

Footnotes

  1. Karmali, Luke (June 9, 2014). "E3 2014: The Last of Us: Remastered PS4 Release Date Announced". IGN. Ziff Davis. Archived from the original on January 17, 2015. Retrieved January 26, 2015.
  2. "We Have Fallen for PlayStation 3". GameRankings. Retrieved November 15, 2013.
  3. "We Have Fallen for Xbox 360". GameRankings. Retrieved November 15, 2013.
  4. "We Have Fallen for PC". GameRankings. Retrieved November 15, 2013.
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  42. Cite error: Invalid <ref> tag; no text was provided for refs named GamesRadar_Review
  43. Cite error: Invalid <ref> tag; no text was provided for refs named Digital_Spy_Review
  44. Cite error: Invalid <ref> tag; no text was provided for refs named TechRadar1
  45. Cite error: Invalid <ref> tag; no text was provided for refs named Independent_Review
  46. Cite error: Invalid <ref> tag; no text was provided for refs named Metro_Review
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  54. Cite error: Invalid <ref> tag; no text was provided for refs named France_charts
  55. Cite error: Invalid <ref> tag; no text was provided for refs named Ireland_charts
  56. Cite error: Invalid <ref> tag; no text was provided for refs named Italy_charts
  57. Cite error: Invalid <ref> tag; no text was provided for refs named Netherlands_charts
  58. Cite error: Invalid <ref> tag; no text was provided for refs named Nordic_charts
  59. Cite error: Invalid <ref> tag; no text was provided for refs named Spain_charts
  60. Cite error: Invalid <ref> tag; no text was provided for refs named Japan_charts
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  62. Cite error: Invalid <ref> tag; no text was provided for refs named GameSpot_E3
  63. Cite error: Invalid <ref> tag; no text was provided for refs named Telegraph_E3
  64. Cite error: Invalid <ref> tag; no text was provided for refs named Electric_Playground_E3
  65. Cite error: Invalid <ref> tag; no text was provided for refs named EGM_E3
  66. Cite error: Invalid <ref> tag; no text was provided for refs named Destructoid_E3
  67. Cite error: Invalid <ref> tag; no text was provided for refs named Metacritic2013
  68. Cite error: Invalid <ref> tag; no text was provided for refs named GameRankings2013
  69. Cite error: Invalid <ref> tag; no text was provided for refs named Annieawards
  70. Cite error: Invalid <ref> tag; no text was provided for refs named AVClub
  71. Cite error: Invalid <ref> tag; no text was provided for refs named BAFTA
  72. Cite error: Invalid <ref> tag; no text was provided for refs named Canada
  73. Cite error: Invalid <ref> tag; no text was provided for refs named Mirror
  74. Cite error: Invalid <ref> tag; no text was provided for refs named Telegraph
  75. Cite error: Invalid <ref> tag; no text was provided for refs named DestrGOTY
  76. Cite error: Invalid <ref> tag; no text was provided for refs named DICE
  77. Cite error: Invalid <ref> tag; no text was provided for refs named EscGOTY
  78. Cite error: Invalid <ref> tag; no text was provided for refs named GamesRadar
  79. Cite error: Invalid <ref> tag; no text was provided for refs named GTGOTY
  80. Cite error: Invalid <ref> tag; no text was provided for refs named GDCA
  81. Cite error: Invalid <ref> tag; no text was provided for refs named GameRevGOTY
  82. Cite error: Invalid <ref> tag; no text was provided for refs named Giant_Bomb5
  83. Cite error: Invalid <ref> tag; no text was provided for refs named GG-GOTY
  84. Cite error: Invalid <ref> tag; no text was provided for refs named HardCoreGOTY
  85. Cite error: Invalid <ref> tag; no text was provided for refs named IGNGOTY
  86. Cite error: Invalid <ref> tag; no text was provided for refs named IGNAU
  87. Cite error: Invalid <ref> tag; no text was provided for refs named IBTimes
  88. Cite error: Invalid <ref> tag; no text was provided for refs named Kotaku
  89. Cite error: Invalid <ref> tag; no text was provided for refs named Kotaku_readers
  90. Cite error: Invalid <ref> tag; no text was provided for refs named NAVGTR
  91. Cite error: Invalid <ref> tag; no text was provided for refs named VG247
  92. Cite error: Invalid <ref> tag; no text was provided for refs named VideoGamer
  93. Cite error: Invalid <ref> tag; no text was provided for refs named GSpotPS3
  94. Cite error: Invalid <ref> tag; no text was provided for refs named HardCorePS3
  95. Cite error: Invalid <ref> tag; no text was provided for refs named IGNOPS3GOTY
  96. Cite error: Invalid <ref> tag; no text was provided for refs named Edge_Studio
  97. Cite error: Invalid <ref> tag; no text was provided for refs named CVG_2013
  98. Cite error: Invalid <ref> tag; no text was provided for refs named HardCoreDeveloper
  99. Cite error: Invalid <ref> tag; no text was provided for refs named VGX_2013
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