Marvel Fanon
Advertisement
Character Template HelpHelp
Real Name
Information-silk
Quintavius Quirinius Quire
Current Alias
Information-silk

Aliases
Information-silk
Quentin Quire

Identity
Information-silk

Alignment
Information-silk

Affiliation
Information-silk
Hellfire Club (Hellfire Academy)

Relatives
unnamed foster parents

Universe
Information-silk

Base Of Operations
Hellfire Club Building

Characteristics
Gender
Information-silk

Height
Information-silk


Eyes
Information-silk

Hair
Information-silk

Status
Citizenship
Information-silk

Marital Status
Information-silk

Occupation
Student

Origin
Origin
Mutant

Creators
Information-silk

First appearance


History


Quintavius "Quentin" Quirinius Quire joined the Hellfire Club Academy under the codename Kid Omega where he stood out as a brilliant intellect, though the extent and type of his mutant abilities were never clearly defined. Quire appeared to be a very powerful telepath


Powers and Abilities

Powers

Quentin is an Omega Level Telepath, and has described as well as an "Omega strength mutant", an Omega Mutant, and an Omega Level Mutant.

Telepathy: Capable of using deep and subtle influence. Also capable of displaying various psionic feats with the minds of others including reading and communicating with thoughts over vast distances.

  • Mental Manipulation: He has the ability to subtly use deep influence upon multiple people, allowing him to manipulate their perceptions, better judgment, wills and common sense.
  • Telepathic Tracking: He has enhanced psionic senses enable him to detect and track other sentient beings by their unique psionic emanations (thought patterns contained in the psionic portion of the spectrum) especially if they pose a threat to his well-being in his immediate vicinity.
  • Telepathic Cloak: Can mask his presence from being detected by others. His abilities can at times go undetected or be counteracted by other more powerful telepaths depending on their level of skill in using their own psi abilities. He can extend these defenses to others around him as well.
  • Mind Control: Quentin is capable of controlling the minds of others assuming they are within his physical presence.
  • Telepathic Illusions: He has the ability to create illusions to make himself seem to be invisible, look like someone else, or make others experience events that are not truly happening.
  • Mental Paralysis: Quentin has the ability to induce temporary mental or physical paralysis
  • Mental Amnesia: He can erase any awareness of particular memories or cause total amnesia.
  • Psionic Blasts: Quentin can project psionic force bolts which have no physical effects but which can affect a victim's mind so as to cause the victim pain or unconsciousness.
  • Absorb Information: He has the ability to quickly process, learn and store information via mental transference.
  • Psychic "Construct": Through sheer effort and concentration, Quentin may create a large "world" within his mind, complete with AI Driven scenarios and thousands of NPCs (non-playing characters; people controlled by AI), each with their own back story being ran simultaneously. By pulling people into the world, they'll enter a comatose-like state and should they posses one, will be taken over by a secondary personality, as was the case for Wolverine. The AI will feed off of the memories of anyone in the video-game-like world, making some things even unfamiliar to Quentin himself. After keeping the world formed for several days, he lost control due to his already disturbed psyche and no longer retained complete control over the world.
  • Astral Projection: He can project his astral form from his body onto astral planes or the physical planes. In the physical plane he can only travel in astral form over short distances. In the astral plane, he can mentally create psionic objects and manipulate the aspects of his environment.
  • Psionic Shotgun: Quentin recently learned to channel his mental energy as a astral energy shotgun construct which manifests the focused totality of his telepathic powers. A power he seemed to effortlessly manifest once he heard Elizabeth Braddock did the same with her psi-blade. Much as Psylocke's psi-blade it doesn't cause any external affects but deals direct mental damage leading to intense pain, unconsciousness or possibly death.
    • Psionic Rocket Launcher: Quentin displayed a brief demonstration of his using his psionic powers to construct a rocket launcher.

Telekinesis: Quentin can manipulate objects and others at will, project psychokinetic bolts, generate potent force fields around himself and others, as well as levitate himself to fly at supersonic speeds. The uppermost limit of his telekinetic strength is unknown but it appears he is also capable of ultra-fine tuned usage of it.

Psychic Intelligence: He possesses advanced cognitive and mental abilities allowing him to organize and construct his thoughts at accelerated rates, process data at high speeds, construct and formulate his thoughts with vast quantity and quality, project ideas and impressions into the minds of others, intuitively disable existing psychic phenomena and barriers that even other Omega level types could not, and naturally shield him from psychic assaults. He thinks ten million brilliant thoughts per second.

Abilities

None known.

Strength level

Normal human male with little regular exercise

Weaknesses

None known.


Paraphernalia

Equipment: None known.
Transportation: None known.
Weapons: None known.


Notes


Trivia

  • No trivia.



See Also


Discover and Discuss

Links and References

  • None.



Advertisement